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The impact of personality traits, barriers and gamification on Gen X continuance intention for mobile credit bill payment apps.

  • Arghya Ray
  • , Muskan Jain
  • , Lan Ma
  • , Khalid Hussain Alhamzi
  • , Ananya Ray
  • , Long She
  • International Management Institute, Kolkata
  • FORE School of Management
  • Sunway University
  • Al-Imam Muhammad Ibn Saud Islamic University
  • Indian Institute of Management Ranchi

Research output: Contribution to journal › Article › peer-review

8 Citations (Scopus)

Abstract

Gen X customers find it difficult to adjust to the changing technology trends and hence face issues while using mobile credit bill payment apps. Although Gen X customers form an important segment of the banking sector, few studies have explored the barriers that Gen X customers face. It will be interesting to examine the impact of innovation-related barriers and personality traits that affect Gen X customers’ continuance intention, and whether perceived gamification has a moderating effect. The questionnaire-based survey data of 306 Indian respondents were analysed using partial least squares structural equation modelling technique. The study found a negative influence of issues (app. quality and payment), a positive influence of conscientiousness trait and an insignificant impact of traditional barrier on continuance intention. Perceived gamification had a significant moderating influence on the relationship between app. quality concerns, security concerns, agreeableness and conscientiousness with continuance intention.

Original languageEnglish
Pages (from-to)1154-1174
Number of pages21
JournalJournal of Financial Services Marketing
Volume29
Issue number3
DOIs
Publication statusPublished - Sept 2024
Externally publishedYes

Keywords

  • Big Five personality traits
  • Gen X customers
  • Innovation resistance theory
  • Mobile payment apps
  • Perceived gamification

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