TY - GEN
T1 - Scaffolds and design factors to increase creative outcomes in teaching software design and testing
AU - Lee, Chien Sing
AU - Wong, K. Daniel
AU - Lau, Simon Boung Yew
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2016/1/18
Y1 - 2016/1/18
N2 - Graduates are expected to be able to provide holistic solutions, capable of meeting diverse objectives simultaneously. Furthermore, opportunities are often found or made. The quality of solutions, however, is mediated by different conceptualizations of contexts. Thus, we aim to investigate how students would conceptualize, make sense, desire to know, find solutions and subsequently progress to collaborate, communicate and create new artefacts. We hypothesize that there would be a higher likelihood of better quality design process, explanations as well as modelling outcomes if first, students can relate between the ability to analyse problems with the ability to conceptualize/model and second, the design of the task focuses on not only functional but more importantly sustaining positive user experience. Findings highlight the importance of key design factors contributing to more creative outcomes.
AB - Graduates are expected to be able to provide holistic solutions, capable of meeting diverse objectives simultaneously. Furthermore, opportunities are often found or made. The quality of solutions, however, is mediated by different conceptualizations of contexts. Thus, we aim to investigate how students would conceptualize, make sense, desire to know, find solutions and subsequently progress to collaborate, communicate and create new artefacts. We hypothesize that there would be a higher likelihood of better quality design process, explanations as well as modelling outcomes if first, students can relate between the ability to analyse problems with the ability to conceptualize/model and second, the design of the task focuses on not only functional but more importantly sustaining positive user experience. Findings highlight the importance of key design factors contributing to more creative outcomes.
KW - Conceptualization
KW - creative thinking
KW - Engineering education
KW - scaffolding
UR - https://www.scopus.com/pages/publications/84962010086
U2 - 10.1109/IEEM.2015.7385687
DO - 10.1109/IEEM.2015.7385687
M3 - Conference contribution
AN - SCOPUS:84962010086
T3 - IEEE International Conference on Industrial Engineering and Engineering Management
SP - 451
EP - 454
BT - IEEM 2015 - 2015 IEEE International Conference on Industrial Engineering and Engineering Management
PB - IEEE Computer Society
T2 - IEEE International Conference on Industrial Engineering and Engineering Management, IEEM 2015
Y2 - 6 December 2015 through 9 December 2015
ER -