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Comic-Based Personalized Learning using 4D Competencies Framework for 21st Century

  • Xiamen University
  • Asia Pacific University of Technology and Innovation
  • Sunway University

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

Abstract

The 21st century learning defines the acquisition of highly valued skill set which are flagged as the core element in digital and evolving economy in Malaysia. Aligned with this ideology, the learning environments and instructional designs have proven to have a great impact on their learning process. These learning process requires educators to embrace new teaching and learning technologies that engage and empower the young learners. Hence, this study aims to determine the efficacy of the comic learning tool for the undergraduates on software requirement elicitation methods. The learning tool was developed using Pixton, a comic creation website that promotes personalized learning beyond the classroom. The activity is then captured via the University's Learning Management System for feedback purpose. The development process of the learning tool adapts the Four-Dimensional (4D) Competencies Framework, and the focal point is personalized learning. Four-Dimensional (4D) Competencies Framework captures the four dimensions, such as Knowledge, Skills, Character, and Meta-Learning, that are needed in the 21st Century. In summary, 87% of the respondents indicated that comic-based personalized learning is effective and has increased their satisfaction level. In addition, the relatively high percentage of scores in the tutorial task and overall course evaluation confirmed this finding. The paper concludes with the recommendations to address the challenges associated with the infusion of comic-based personalized learning in the curriculum to stimulate learning in this era.

Original languageEnglish
Title of host publicationProceedings - 2025 International Symposium on Educational Technology, ISET 2025
EditorsKwok Tai Chui, Chaiporn Jaikaeo, Jitti Niramitranon, Wattana Kaewmanee, Kwan-Keung Ng, Pornthipa Ongkunaruk
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages261-266
Number of pages6
ISBN (Electronic)9798331595500
DOIs
Publication statusPublished - 2025
Externally publishedYes
Event11th International Symposium on Educational Technology, ISET 2025 - Bangkok, Thailand
Duration: 22 Jul 2025 → 25 Jul 2025

Publication series

NameProceedings - 2025 International Symposium on Educational Technology, ISET 2025

Conference

Conference11th International Symposium on Educational Technology, ISET 2025
Country/TerritoryThailand
CityBangkok
Period22/07/25 → 25/07/25

Keywords

  • 4D Competencies Framework
  • Comic
  • Personalized Learning

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